Author Archives: Vim

Kill to Collect released today – Feelin’ fine.

Posted in Redrum | Comments Off on Kill to Collect released today – Feelin’ fine.

Sussex – Week III

This was a week without any coding. My time was instead focused how the technical limits will effect the design of the game. If the game concept is stillborn by technical issues there is no point of making a techdemo. … Continue reading

Posted in Sussex | Comments Off on Sussex – Week III

MMO Single Player

Right now I play three massive multiplayer games. I play for a few weeks then pause for even longer and then play some more. Never manage to keep up with my friends that marathon plays for months straight at the … Continue reading

Posted in Games | Comments Off on MMO Single Player

The Westbro Independent

Added two more games to reviews, Broforce 🙂 and The Westport Independent :(.

Posted in Games | Comments Off on The Westbro Independent

Skyrim Run II

Started on Skyrim for a second playthrough and this time with a High Elf. The plan is to side with the Empire and teach the stormcloaks a lesson in dark and evil magic.

Posted in Games | Comments Off on Skyrim Run II

Sussex – Week II

After screaming at the shader compiler for two weeks I feel like I had a good enough understanding of DirectX12. As a bonus I also learned the development environment for the XBox One. With the ability to put pixels on … Continue reading

Posted in Sussex | Comments Off on Sussex – Week II

Sussex – Week I

So after one week of nights with DirectX 12 I’m somewhat confused. The basic concept of DirectX 12 is easy to understand. The problem is that many guides and tutorials refer to DirectX 11 that i never used :|. So … Continue reading

Posted in Sussex | Comments Off on Sussex – Week I

Sussex

From now on i will write weekly posts on how my Techdemo it is progressing. To make it more easy to write about i have given the project a public name, it will now be called Sussex. It already have … Continue reading

Posted in Sussex | Comments Off on Sussex

Dailyhaxor – a daily reminder to commit.

I use mercurial for my personal projects but i like the contribution box on github. So I made a small python script to generate a contribution box for mercurial projects. It takes the paths to the local projects and writes down … Continue reading

Posted in Projects | Comments Off on Dailyhaxor – a daily reminder to commit.

Some good and some bad games

Played three great games from swedish developers. Max Max, Wolfenstein: The Old Blood and SOMA =). Also played Halo 4 😐 and Call of Duty: Black Ops II :(. Check out my reviews.

Posted in Games | Comments Off on Some good and some bad games