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Category Archives: Daily Hax0r
Fixing with the build system once again on ZeroFps. Soon there will be a small demo out to try the engine to see what computers it works on and after that a even more epic release that we are planning. … Continue reading
Getting up to speed on ZeroFps now after my move to another town, only took around two months. They should add achievements to pivotal tracker so one get something extra when doing a lot of stories :).
Coding away on ZeroFps and trying to get a idea of what to do next. So many cool things to add that i have to sort them in the best order :). I’m also playing some Sniper: Ghost Warrior.
One weekend of coding on ZeroFps and watching episodes of Battlestar Galactica. Sad to say I made more progress on Bsg then on ZeroFps 😐
A weekend of coding, mostly on Lua interfaces to the engine and the new techdemos of the engine. We even have a release date for it now. It’s someday this year at least :).
I’m coding away on the ZeroFps engine and right now there are two major areas we are focusing on changing, the entity model of how we create the objects in the game and the editor. I’m haxxoring on the editor … Continue reading
To much code to write and to little time so no time to blog. But some quick observations. Armed Assault 2 looks as unstable as any other Bohemia game but it might still be fun, next weekend I will know. … Continue reading
Time to fix with the animation system in Zerofps. Lots of things that should be added and it’s a long time overdue :). So if I can make some progress this weekend.
Done with the update of the resource system and now i think i will spend some time making some content and try to use it a bit and see if it works as planned. The sad thing about that plan … Continue reading