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Twitter Updates
- New Graymer spinningcubes.com/?page_id=3200 version that works on windows 7. 22 hours ago
- Strange all textures renders as red..., *looks around for 1 hour*, *deletes glColor3f(1,0,0);* :| 3 days ago
- Searching the Internet for trainers to cheat in the game i made. Feels strange. And my anti virus/phishing software gets a workout to. 5 days ago
- Changed to Tweetbot on the iPhone. Much better then the twitter standard thingy :). 5 days ago
- Tried to play XCom, with win XP. Nooooooo... :|. Well time to sleep then. Zzz... 1 week ago
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Archives
Category Archives: Alcestis
Daily Hax0r 1
Working on ZeroFps today. Fixed LuaW so we can export C++ classes with inheritance so now we can export our graphical user interface elements is a little more simple. I also did some mockup levels to try new functions in … Continue reading
Posted in Alcestis, Daily Hax0r, Lua, ZeroFps
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The first stone
We now have a first real Milestone for Alcestis. With our great sense for names and style we call it Milestone 1 and it will be done when it’s done. That timetable is not based on some need to do … Continue reading
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Web Development
Updated the Zero Point Gameplay website today. Removed the old content management shit we where trying to use and now we simply use a Wiki without any extra crap. Makes it a bit more easy to update. Next step for … Continue reading
Posted in Alcestis, ZeroFps
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Map Maker
I’m now focusing on the map system of Alcestis that shows a map of the game world where the player can travel. Might seem like the wrong way to start a 3d role playing game but the map will be … Continue reading
Alcestis
Is the project name of the game we are coding on and when it is done it will be a epic fantasy role playing game. I had to use the word epic there as I think there is some form … Continue reading
Posted in Alcestis
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