- My Tweets
- Console (21)
- Dailys (30)
- Game design (7)
- Lua (6)
- Photo (5)
- Projects (193)
- Random Ramblings (62)
- Serfdom (126)
- Spinning Cubes (73)
- The Arts (337)
- Uncategorized (13)
- Zeropointgameplay (2)
Category Archives: Serfdom
There will be a broadcast at AiGameDev.com later today about the Hierarchical Task Network in Dying Light. Fit’s me perfectly as it’s one of the two decision-making systems i will try out next and I know nothing about planners.
Sick now so I focus on playing some games. Tried to code but demands to much brain to be possible. I fixed a domain to my online notebook about game development. It can be found at http://www.gamedevpensieve.com. Now time to … Continue reading
Writing on a game pitch as I need to practice my design skills. The sex of one of the main characters depends on events early in the game. No real names for anything yet so I use short code words … Continue reading
DiipuSurotu on NeoGaf have collected all the images in the wild of Fortress, a project i once worked on at GRIN. Fun to see all the concept art in one place and now i have some wallpapers to use for a … Continue reading
One month of relaxing now :). I have three things planned. Hit the gym every day to lower my mass. Code some stuff for fun. Play some games from my backlog.
With new consoles on the way there will be new and updated games and from that follows new public relations material that once again is filled with bullshit. If you as a developer feel the need to do another trailer … Continue reading
Found this nice collection of game developer publications from Dice.
Interview with Tomislav (ex Grin) about the development of the Terminator Salvation game.
Work is over so time to find something new todo. I have some things on the list so i’ll see where the newborn go from here.