I’m now focusing on the map system of Alcestis that shows a map of the game world where the player can travel. Might seem like the wrong way to start a 3d role playing game but the map will be the main element that keep track of all the areas the player can and have visited and it will also have its part in tracking progress and quests.
The first step now is to get a basic overview map of the land done so I can work from there. It will change a lot for sure as the development progress but a good start is better then none at all :). For starters it will all be done with the help of a pen and paper and a scanner. See if I can get some examples up in a few days.