The SCC = Slow code contest
Knoen and i have spent some time working with the speed of AGA. It was running at 10 fps (166 mhz) and we both felt that it was a bad idea the have a game that was soo damn fast . Soo we decided to make it, well slower . The 10 fps version was done by me soo i know most of the bad section's and i had no problem of making them slower. From 10 to 5,2 and finally 0.3 fps. Then knoen showed me his version. It run's at 0.2 fps (350 mhz) and that without any output at all. I'll try to make worse code next time so i can win .