Spinning Cubes
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We are working on a game engine in school now. It goes by the name ZeroFps and it will be a landscape/indoor engine for first person shooters. I'm working on the bloody animation system and right now things don't do like they are supposed to . The objects i animates looks like they all try to play the a-dying-fish-in-acid animation. Not that good . I think i need to drink more coke .