World of Mistlands
We are making progress on the new engine, or rather dvoid is responsible for the all progress so far as i have mostly been playing World of Warcraft . Not sure for how long i can keep doing it and say it's a case study for the design of Mistlands . The idea is to write a full design document this time, something we did not to for the current version of the game as we spent more time working on the engine and learning how to make it work. So i should really start up OpenOffice and start writing... but wait... i have two computers. Would be stupid to let one be idle all the time. I can run World of Warcraft on the other one as I'm writing on the design. Yeee... .