Maya API adventures
Working on a update on the Maya exporter for ZeroFps. Need to add support for some more information to export from Maya such as vertex colours and blind data. Then I also try to take time to setup the ZeroFps documentation to make it more easy for people using the engine to find the information they are looking for.
Was looking over my CV the other day and today’s knowledge really age fast and some of the things i have learned are not really in use that much anymore. But if some game developer really needs to get it’s Facit calculator repaired I have done it before at least.