Daily Hax0r 9
I’m coding away on the ZeroFps engine and right now there are two major areas we are focusing on changing, the entity model of how we create the objects in the game and the editor. I’m haxxoring on the editor and the goal is to make it more easy to use and also add some custom editors to it like one for particle systems. Right now it feels like we are walking backwards as all you can do in the engine is to create small blue boxes and move them around but soon I hope we will moving forward again. Next step, spheres ;).