ZeroFps Week 2
What should have been a easy fix to solve a minor bug in the way the engine handles parameters turned into a much longer quest that ended with me recompiling a lot of the libraries we are using. Another proof it is good to keep all the sources of the libraries in subversion so you do not have to look for them all over the Internet :). I also spend some time fighting cmake today. It is a great build system that makes it easy to keep many platforms updated at the same time but like all tools that play in the same hood as anything unix you don't run far across the field before you get shot down by a configuration file from hell.
Anyway, now all the configurations of the engine seems to work at least so time to start to code on something more fun then bug fixes :).