Spinning Cubes
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Playing Games


Playing some Sniper Elite on the Wii and as always when there is a stealth mission in a game I wonder why the developers do not understand that they need to add some damn feedback before mission failure. I sneak around and then without any clue why the mission fails. Some developers need to play Thief: The Dark Project and learn the basic of stealth gameplay before they are even allowed close to a Wii Sdk.

I also play some Haze that do not impress at all so far and then also some World of Warcraft to be part of the events for the new expansion.