Turn-Based Strategy for Mac/PC/iOS and Android released in 2013. Done by Pieces Interactive AB and published by Paradox Entertainment. Done in Unity using C#.
The major systems i did was the script system to make missions, the Shipyard to build ships and the FSM artificial intelligence for the enemy ships. Minor systems i worked on was some of the weapons, some custom mission items and i also did the boss fight at the end of the game.