Metal Gear Solid 4: Guns of the Patriots

This game is made up of two parts, the sneaky action and the cutscenes. I really like the sneaky action as it have a good mix of options on what to do and it is fun to fight both humans and mechs. It also cool how most of the fights take place in areas where not everyone is trying to kill you. I hate the bossfights but I always hate bossfights. Always. The story is over the top and so are the characters but it's a over the top game after all.

The cutscenes then, there really need to be a separate section here as they are as long as the gameplay. Around of nine and a half hour of cutscenes. Sometimes you can use some keys to change the the view and see something extra but most of the time you can put away the controller. All the cutscenes are well made and I had no problem following the story even if it was my first game in the series. The problem I have with the cutscenes is that there is not enough content in them. All the cutscens drag on forever without adding anything. It just gets tiresome when it is easy to predict what will happen next and then suffer ten more minutes of nothing. I do not need to see snake check is gun another time or listen to another repeat exercise in exposition. If you play this game and feel bored it's the Skip Cutscene feature in the menu that is calling on you.