Tom Clancy's Ghost Recon

It's 2008 and Russia starts another world domination plan like they always do in the Tom Clancy world. Good for the world that a elite special force, the ghosts from USA is there to save the day. There are 16 missions and they take place from the start of combat operations to the final battle in Moscow. Each mission have some goals like killing someone, saving somebody else and each mission also have a bonus objective that one could do if you feel like it. On each missions you can have three teams with three members in each. There are four types of soldiers, rifleman, support, sniper and then demo that can blow things up. Each character also have some skills and you get one skill point on each mission they are in so you can make them better at shooting or sneaking around. Great in multiplayer coop.

Tom Clancy's Ghost Recon: Desert Siege

Expansion with eight new missions. Takes place in Africa were some gun mad general once again decide to make his how empire and the ghosts go there to stop him. Realistic missions also, in one you save a oil refinery from the evildoers.

Tom Clancy's Ghost Recon: Island Thunder

More missions that take you to Cuba and to act as a peacekeeping force that work by killing everyone.

Tom Clancy's Ghost Recon: Advanced Warfighter

Ghost recon style once again but unlike the first one where you where mostly in the wild you now run around inside a city instead. Mexico city and the city is really nice done and to offset that they choose to make some really bad AI. Many mission ends with you having to shoot one of your own soldiers as he is stuck inside something. Ohh... and the when the server player die the whole mission fails thing must be one of the most stupid things in any coop game... ever.

Tom Clancy's Ghost Recon: Advanced Warfighter 2

More cool future fighters and more coop level fun.

Tom Clancy's Ghost Recon: Future Soldier

Ghost Recon used to be cool, like Rainbow Six but today they are sad shadows of what they used to be. This version is a generic on the rails cover-based shooter. Some mission demands that you do not alert anyone and for them you just order around your team mates to kill everyone. Not that hard as they are invisible to the enemy and can shoot straight trough walls. There is no tactical shooter element left in this game.

Tom Clancy's Ghost Recon: Wildlands

This is a open-world action game that someone stamped Ghost Recon on by mistake. Standard Ubisoft clear out regions gameplay where you hack computers, tag supplies and defend radio transmitters. Your invisible squadmates follow you around and point out targets like it's a escort mission with you as the VIP. Can be fun drive around and shoot up some places but it does not feel like ghost recon.

Tom Clancy's Ghost Recon Breakpoint

This is a sequel to Wildlands and it main new feature is the game as the games-as-service elements. Microtransactions R'Ubisoft.