One of the first-person shooters and also the basic template for all future ID Software games :). You take the role of a American soldier on a mission to win WWII on his own by running around looking for keys, killing people and collecting and shooting people and collecting treasure.
Mother of all First person shooters (ok, wolfenstien was first but it was boring). In this game you are stuck on one of the moons on Mars guarding the geeks that work there and then a experiment goes wrong (like they always do) and the portal to hell opens up and demons attack and rip your friends apart. You need to slay the hordes of hell and stop them. Fun both in single and multiplayer, co-operative rules . Coolest weapon must have been the plasma gun and the chainsaw, I like the idea that they had any use of a chainsaw in space :)
I started playing it as I had nothing better to play and it turned out to be one of the best games I played for along time . It catches the theme nicely and you get do drive around in a jeep and fly a hover craft.
The story continues from Heretic and now in another world with the serpent rider Korax that need to die. This time you get to choose to play one of three characters at the start of game and each one has his own unique weapons and ability?s The game also use a hub system where you travel between many of the levels many times solving puzzles so it's not the straight find the exit gameplay of Heretic.
First of a series of First-person shooter games in the world of star wars. In this first one you play as a mercenary namned Kyle Katarn that work for the Rebel Alliance and your learn about and try to stop the Empire's development of a new form of super soldier, the Dark Trooper.
Take to role of Duke Nukem and kill aliens, pig cops and save the babes. Unlike to rest of the faceless heroes of other first person shooters Duke is a one man show on his own and drop one-liners as often as he drops aliens. In the game you go around the levels and kill of more or less anyone that look at you except some babes. To help you with that you have a guns, big guns and guns that shrink the enemy or freeze them so you can kick them into ice shards. All in all a great game and keep in mind that if they aliens try to take our babes the aliens need to die.
First-person fantasy shooter with three episodes that you can play in any order. Each level is simply about finding the exit and to kill anything that stands in the way and your goal in the end is to destroy one of the serpent riders namned D'Sparil.
Worthless singleplayer with a story that seems to been done on a coffee break. In singleplayer you explore four different episodes with a number of levels and the goal of each level I simply to shoot your way to the exit. At the end of each episode you find a magic rune that you take with you and when you have all four runes a secret path in the hub that connects all the episodes open up and you can go and kill Shub-Niggurath, the final boss. The singleplayer campaign can also be played in co-op and it makes it a bit more fun :).
Multiplayer is deathmatch and fun but the thing that made Quake epic was how easy it was to modify and the number of modifications that was made for the core game.
A fifth episode, Dimension of the past, was released for the Quake 20 years anniversary in 2016 by Machine Games.
Final chapter in the story of the Serpent riders from Heretic/Hexen and this time it's the last one, Eidolon that need to die. Four character classes to choose from this time as you kill all the minions first then hunt down Eidolon.
First-person shooter that have nothing to do with Quake besides the name. It has a better story (they did it over lunch) but it's nothing to think to much about. The player is in the role of a Marine ( no hair ) that take part of an attack against an alien race called the Strogg. The attack more or less fails and the player is one of the few who survive so it's up to the player to kill of all the aliens including the Strogg leader Makron. You also get objectives to follow in the game so it's more of a linear battle across the levels you go through. Railgun weapon was fun.
Multiplayer works like Quake with deathmatch, capture the flag and you can also play the whole game in co-op. Like Quake this game was easy to modify so there where many cool mods made for it. I played mostly Capture the flag and 3TCTF, a mod with three teams playing capture the flag.
The story continues in this second game about Kyle Katarn as he learns about his father has been killed by a Dark Jedi to learn the secret of something called The Valley of the Jedi and Kyle goes on to find it and track down his father's killers. While doing that he learns about the force powers he never know he had and you get to use light and dark powers and also a lightsaber. There are a light and a dark side ending to the game depending on how you play and this two side path would later show up in all the following Jedi Knight games.
In Half-life you play Gordon Freeman, a new employ at the Black Mesa research facility. Like always the experiment goes wrong and portal is open to another world and monsters attack. Our hero picks up some guns and the game turn into a very nice first person shooter. Overall a great game but with some sections a bit to long. The end is also long and boring.
First-person shooter where a prison ship with the player as a prisoner crash on a alien planet called Na Pali and the player need to escape from it. You fight the evil Skaarj that now rule the planet and get some help from the Nali, the former rulers. Nice levels to explore but it feels wasted on a first-person shooter.
First-person shooter set during the Vietnam War. Techology was moving fast in 98 and this game was horrible outdated when released. Duke nukem still works in 2020 but it played to the strengths of the build engine, not fighting against it.
In this game there are three different campaign. One each for Colonial Marines, Predators and aliens. The alien is the most fun one and it feels good to crawl around in the roof and drop down on the defenceless humans as they scream in fear. To bad that the game is so short as it only contain the standard number of first person shooter levels split in three parts.
I'm always impressive when someone puts their own name in the title of something that they have done, must be when you are Really proud of the thing. This game is a first-person shooter where you travel in time using magical sword called the Daikatana. You do it to change the history of the world and in the process you visit a number of different time periods. All in all not much to write home about in this game until you get to enjoy the computer controlled sidekicks that 'help' you with your mission. These retards are my main reason to hate this game, the blurb on the box tell me they have 'superior artificial intelligence' but why then do I spend most of the game trying to avoid them killing themselves or running into them to get them unstuck. Avoid this game and read about it instead, it's more fun to read about the development history then it is to play it.
Second game in the Call of Duty World War II series of games and once again with three campaigns to play, Russian, English and American. There is no choices to talk about in this game and you walk along the pre set path and and face up to the scripted sequences in the game. The game is mostly about moving forward towards the enemy as a simple grunt in a group of and shooting at everything. You also get the chance to drive some tanks for a change of scenery but as it takes place in the desert it s not much to look at anyway .The game can also be played in multi player but still no coop. There is a team game mode by the name of headquarters were you capture a control point and then defend it. It was a bit nice but the rest is the same old death match and capture the flag. There are also a fun death cam were you see the kill from they eyes of the one that killed you.
Take the role of a revolutionary mine worker on Mars fighting against the evil doers. The fun part of this game is for sure the possibility to shoot apart most things in the game like walls, floors and so on. Takes some time to get used to that you can shoot yourself down to the next floor :).
Take the role as B.J. Blazkowicz in this first person shooter that takes place in WWII. You are at Castle Wolfenstein exploring the SS Paranormal Division and the way to do it is by killing anyone within the distance of a sniper rifle. Like far cry this game starts out good but gets a bit boring when facing the evil zombies and other hell spawns.
First-person shooter action game that take place at the time of the second world war. In each battle the goal is to capture and hold more control points then the enemy and make him run out of supplies first. There are four theatres of operations in the game, Pacific , North Africa , Eastern Europe and Western Europe. Each theatre have a number of battlefields and you get the chance to play both Germany, USA, Japan, UK and Russia.
In the game you can drive tanks, boats and also fly planes. Not a realistic simulation but fun. You also get to pick your infantry class each time you respawn in the game and you can choose to be a scout, assault, anti-tank, medic or engineer.
After cutting his link to the Force in after the events in Jedi Knight: Mysteries of the sith Kyle once again work as a mercenary with Jan Ors for the New Republic. All things go well until a stupid Dark Jedi kill's Jan and Kyle run off to the Valley of the Jedi to regain his lost power so he can hunt down the dark jedi.
Time to storm Omaha Beach and die. Alot. Nice mix of action and stealth mission where stolen id pappers is used to move around. Crazy difficulty on some levels and every health and ammo box is required.
First-person shooter that puts you in the boots of a infantry soldiers in World War II. Uncommon for many other games of the same time you played each mission with the help of your computer controlled allies. Most missions are linear and simple so most of the time they act as cannon fodder and you need to complete most of the mission objectives on your own. There are three campaigns, the American, British and the Soviet one and you play a different soldier in each one.
First-person shooter where you drive and walk around in the same areas over and over again and shoot the same strange little gnome like creatures. You take the role of a super soldier called Master Chief that after a desperate escape from evil aliens fall out of hyperspace beside the a mystical ring in space, the Halo. The aliens with the name of The Coventant also drop by and then it turns into a minor war on and about the control of the Halo and to find out what it does.
Gameplay is like in most other first-person shooter but this game was the one that really get that regenerating shield/health thing stated where you simply take cover for a while to recharge it.
Final game in the Jedi Knight series for and now you play the character of Jaden Korr, a student at the Jedi Academy run by Kyle Katarn from the previous games. This time you take missions assigned to you by Katarn and Luke Skywalker and this time you have the option to chose what missions to do and in what order.
The only fun thing in this game is your half nude female first officer and it is not a good thing in a game. In short it all feels like a first-person shooter like all the others with the stupid soldiers you have to work with on a level or two so they can say they have great artificial intelligence in the game and your stupid ship mates that are so clich? that you almost throw up. When some of your team mates finally drop dead you do not miss them but rather wish you could walk up and hug the monsters for killing them.
First-person shooter based on the XIII comic. Your character use guns and gadgets to uncover the mystery of his identity and a evil plot to destroy the USA. The game has a great cel-shaded art style but it it is a little weak in the gameplay at times.
Doom was action and Doom 3 try to be a horror game. But it does not work as everything is so predictable that one almost fall asleep. Every monsters stands where you think it will and the only horror is when you walk to the next level and see that it is the same sci-fi labs environment as the last one. There are max three monsters at once and the first time you meet a new monster they break the flow with a worthless cut-scene to show it off. Doom I and II are great games and Doom 3 does not deserve to use the same name.
This game takes place on some paradise islands were you, the hero in a red shirt have taken your boat with a nice girl when someone choose to blow your boat to small parts. The only response is to get all the guns you can and kill them all . The great thing about this game is the nice environment setting with a green island with a nice blue water were you can walk around and almost feel like you are there on a vacation, if you ignore the fact that there are people with guns trying to kill you . It gets more boring when you get inside and face up to the clich? indoor first-person shooter kill evil mutant Nazis gameplay but you simply have to push on to the next outdoor section
Gordon Freeman is back and now the aliens have invaded earth. The game takes place in and around City 17, a city controlled by the invading forces and besides running and shooting you also get the chance to drive a boat and a car. The game has the same problem as Half-Life with areas were they run the same idea for to long and it grows tiresome. The story is also bad, it feels like a movie with some good action scenes that don t really fit together that well.
Second part in the halo series and this time your time is split between playing two characters with to simultaneous story lines. The first one follows Master chief and the second one follows the Arbiter who is the alien who failed to defend the Halo against the Master chief and friends in the first game. The campaign can be played with two players in split screen and the game also had a nice double-wield support where you could mix weapons.
First person shooter that try to bring back the old days so in each area the door is locked behind you and then you have to kill everything to move on to the next area. This game is insanely boring, the enemy?s are all stupid and all the weapons suck. Repetitive music also.
Second part in the Battlefield series. Modern weapons and vehicles are used in the game so you can now drive around in a M1A2 tank and fly around in a F/A-18 Hornet if you feel like it. There are seven classes in the game: assault, snipers, spec ops, engineers, medics, support and anti-tank and it is possible to form groups with other players so you can work as a team more easily. One player can act as the commander and can order all the groups around on the map and also use commander assets like satellites and artillery to find and destroy the enemy. Extra fun game when you find yourself in a good squad with good teamwork.
Expansion to battlefield 2 were you take the role of some special forces around the world. Some new maps and each class now also have a new ability like grappling hook for the assault class. Still battlefield 2 so not really that much different.
This is a basic Doom 3 expansion without any real value. All bad things on Doom 3 still apply and they also added a new weapon that works the same as the Gravity Gun in half life 2. There is not much use for it as so few things in Doom 3 can be interacted with.
Not much fear in this game as the name might make you believe There are some fun things like flashbacks and ghost images but not much of it is put to good use so once again you find yourself running around shooting at things in the same hallways as always
The story goes on from Quake 2 and this game takes ideas from Halo, Starship troopers and Half-Life and it does not go that well. You play another space marine this time and you have to fight of new Makron that they Strogg has created. Mostly I found the gameplay tiresome and I hate games that have a 'jump past three traps in a row' section. There is a part in the story when the player get put inside a machine to turn him in a Strogg and it was fun to see but it was not used well by the story.
Battlefield set in the year 2142 with two factions fighting each other over the last life supporting places on the earth. It does not feel that different from Battlefield 2 so I think I keep playing Battlefield 2 until something better shows up.
Expansion to Fear where the story pick ups right after the end of the original game. Still the same problems as before with to much reuse of the same events time after time and it s not long before you sleep you way through another the-ring-girl-in-dark-corridor-approaching sequence. There is really no fear in this game but it rather feels like a bad mix of doom 3 and the movie the Ring.
Call of Duty series moves of into the modern day with this game. You play is first-persopn view most of the time and you switch between and number of characters to take part of all the events in the campaign. The story is the stupid hogwash one expects from something that takes many cool scenes and then try to string them together
You play a super soldier sent to stop a korean invasion that turn out to be a alien invasion. Nice island to walk around in and like crysis the game is the most fun while you don't have to fight the stupid alien/zombie/mutants/whatever.
Second episode from Half-Life 2 and this time you are outside the city trying to get to a resistance base called White Forest. You get a car in this episode and spends a lot more time in open terrain driving around.
Final game in the Master chief halo series for now. The Arbiter and friends has joined up with humanity to fight The Covenant and you once again take to role of Master Chief to save the day. Played this one in co-op to and don't really remember much from the story other than the fact that each new area you enter is so filled with epic music and dramatic cut-scenes that you almost puke. In co-op one player takes the role of the Chief, the second one the Arbiter and the two last players will play as aliens of the same race as the Arbiter and it all work out great with all the cut-scenes fixed for it to.
First-person shooter set in Chernobyl exclusion zone in a fictional future. Strange anomalies and artifacts show up in the area and you go into the zone to find valuable artifacts to sell and also to find Strelok, someone that your PDA tells you to kill. Real nice atmosphere in this game and also epic bugs that destroy the game. Like that the game keeps running and kills you when looking at cutscenes or that the enemy that just killed you know where you are even when you have loaded a game where you did not even meet him yet.
World War II again in Call of Duty but a bit more open-ended this time with more ways to do each missions. The major important change is the support for co-op multiplayer with up to four players in campaign and that alone makes the game a whole lot more epic.
First-person shooter where the whole world has fallen apart and from lack of oil and now the two factions left battle it out for the last few barrels. More of a multi player game really but it also has a single player campaign. Nice cut scenes and the game contains many strange gadgets the classes in the game can use.
Play as a soldier fighting for the Mantel cooperation while high on drugs. The drug Nectar gives you improved performance in the game and later on in the game you learn that it also makes you ignore all the horrible things you have done. Later on you switch side and fight against your former friends and also get a chance to do all the vehicle sections and other things any generic shooter contains. The land carrier was the only fun idea but it's wasted like most things in this game.
Second part of the Modern Warfare series and the story is so bad and over the top that the only sane thing is to ignore it and never talk about it again. The gameplay is otherwise still the same with many cool scenes and events that you get to enjoy and the most epic thing of all is the Special Ops missions that can be played in co-op with another player.
More hallways and store rooms with huge fire fights and still not much in the way of fear. The level designers for the game need basic training in learning to place triggers, I spent most of the games trying to see the things I was supposed to see each time there was a spooky sound but I more or less missed them all. It's like a game that can't choose if it would like to be action or horror and so it does not it any high on any of them.
The playstation exclusive shooter that stand against xbox Halo series. No idea what killzone story is about. I guess the guys with glowing red eyes are like evil so thats why we shoot them. Game is not that good enough to motivate me to bother finding out why.
Nice but stupid AI on the marines really destroy the game. It's no fun to stalk the humans as a alien when they are to stupid to even notice that someone dies right in front of them. Then when you play as human you have to suffer with them repeating the same stupid line of dialogue the whole game. The three way story do not really work that well also, minor point really but when you play the whole games it would be nice for it to be good.
First-person shooter video game based on the Metro 2033 novel by Dmitry Glukhovsky. The basic concept follows the book and you play Artyom that try to reach Polis. There are more action in the game, more visits to the surface and many of the people from the book you meet in in other places. Really good environments in the game and both the tunnels and the stations look great. Your flashlight always work but you can use a dynamo to charge it to be brighter for a while so it is a good mix of fear of the dark and still able to play. Besides to flashlight you can also power up your pneumatic weapons to make more damage. You can use the normal guns but bullets are also used as currency so it is worth to save on the cash by using the air guns.
The thing i had most problems with in the game is the fact that you spend many parts of the game with other characters following you. There are some great characters in the game but there are some scenes in the game that would be wonderful survival horror experiences that get destroyed by a character talking about it as it happens. The level Ghosts would be epic if not for Khan following you talking about everything like a bad exercise in exposition.
The game takes the linear game-play experience to a new level. It might look like a mountain or town but everything is a corridor now. The problem with that is that you can walk two ways in a corridor so they added ledges everywhere to stop you from going back. A normal weak developer might have stopped there but the people that make MoH series are not made of the same material as normal people. They realized that the player still had the choice of standing still and son, you do not get a Medal of Honor by standing still. So to make you into a hero that moves you always have a buddy with you. One that spends every moment telling you what to do next while also spewing out bad military jargon. Yes, he do it all the time. No it never stops. Never. Stop for 5 seconds and he will nag you to move forward the only possible way. No, he can not die. The only upside is that the game is only four hours long and one of them die in the end.
One common activity in classic adventure games was pixelhunting. It is when you sit and click with the mouse all over the screen trying to find something you can interact with. Not the most fun way to play a game and I'm not sad that we have lost that part of gaming. So you can imagine my surprise when i find myself doing it again in Call of duty: Black Ops, a game from 2011. Well to be honest I'm not really hunting pixels but the activity is as fun. What I'm trying to do is to follow orders so i can progress in the game. I need to do it in the precise way the developers designed it to be done. If i take one step of the given path, stand still half a second to long or fail to stack up to the correct door the mission fails. And my only guide is a npc to follow and once every 15 seconds someone scream at me what to do next. Stand there, shoot them, pick up rocketlauncher, shoot helicopter, reload, down the foxhole, look at shitty cutscene and shoot some more. I hate this game. It's a stupid rail shooter where the rail is invisible.
Battlefield and now with a single player section. You spend most of the time in the single player game running behind someone from one piece of scenery to another. The story is told well but it is something about nukes as always. The sad part is that you really do not get to drive or fly that much and when you do it scripted to death. I enjoyed the Russians missions the most as they had such a pessimistic view of it all :)
More misplaced triggers and not much more. The writer of the story must be be paid by the number of lines as people talk on with nothing to say. Possible to replay the game with another character but i hated him the first time i played so why suffer more.
Cool scenes and a stupid story to tie them together is still the rule for these games so try to ignore it and just play. So the Russians sailed a submarine into the east river and we now need to hijack it. Why not, give me a gun and a flag and off we go.
Third-person shooter set in Dubai. Destructive sandstorms have ruined the city and the player takes the role of a small delta team that go in to find out what did go wrong with the evacuation of the city. Some of the environments is nice but everything else is below average. The story is formed by running from one badly designed game section to the next and getting a forklift of cut scenes in the face in between. It's not well done and one can see the plot points two levels before it happens. I really feel like the developers gave up on making the gameplay solid and added a thin layer of story instead. Then they throw down the art card and game critics then soiled themselves in a quest to use long words to describe how deep the game is.
It's not, it should been left under the sand to die in 2010.
They keep killing of side characters to try to get an emotional response from the player. Not that it works but give it 6 more games and it will be possible to play the game without the annoying team members.
Super soldier time again. Cryris 3 is like the settings of Crysis and Crysis 2 merged into one game. Run around in a destroyed version of New york with trees, evil soldiers and aliens. Suit can be switched between ‘i shoot things’ and ‘i sneak around mode’. Gameplay was a bit meh to me.
This game is a train wreck and the only good thing about it is that the environment sometimes manage to look nice. I will just note a few things that stand out by being extra bad. The game has sidekicks that are immortal, fails to do anything and that you can walk and shoot through. It really kills the setting when your sidekick is strolling around in the open and shooting aliens or tanks like nothing in the world could worry him. Not that he has to worry about the alien that much as most of them always run towards you. In this case running is switching badly between different animations that often fails to fit what the alien is doing. Then when they finally get close enough they use to the most comical zombie like animation possible to shamble towards you.
The only thing that could take my mind of the horrible way the aliens acted was the acting provided by the characters in the game as they tried to vomit their way along in the script. The story, voice over and the lore in this game is a crime against the alien franchise. It makes total sense that the end credits listed all people without any titles. No one wish to take the blame for this game.
Anyone that wish to play a aliens game is better of playing one of the older Aliens Versus Predator games.
After a step up in Battlefield 3 the single player is back at worthless levels again. So bad in fact that the thing that i compare this game to is Aliens Colonial marines. I'm running around with my annoying squad and i can't count the number of times i wished i could just shoot them and play alone. This game must have been written by writers of the retard school of 'everything is a conflict' and the team members can not say two words to each other without screaming about it. They are also window dressing as they can not be killed and are ignored by the enemy. So when i sneak around in the level they are standing beside the tank I’m trying to avoid. Immersion gets it in the face in this game. One of the few positive things with the single player was that it only crashed on me one time in the seven hours it took to play it. Multiplayer is more unstable and crashes and other bugs are not uncommon. Battlefield 4 feels and plays as Battlefield 3 so it is better to just play Battlefield 3 some more.
Spend some more time in the Moscow metro in this sequel to Metro 2033. They have improved the game in almost every way. It's great to explore the environments both above and below ground. The only part that has failed to improve are the exposition spewing characters. Every part where there are another character leading you, and there are far to many, they keep on talking non stop about everything you see. Shut up and let me see the world for myself.
More aliens to shoot and less Master chief. The game is split between our green hero and another spartan. He has a name for sure but as long as John-117 is around he will always be another spartan. They each have three friends so you are never alone in this game. Story is something about Cortana going insane. Nothing is solved this time around so the end credits is a punch in the face and a hint to wait until Halo 6. I hope they can make more then one boss to Halo 6 so they do not have to recycle him all the time like in Halo 5.
Not sure why I rate this one so much lower than the The New Order or The Old Blood. I really disliked the story and most of the characters in the new one. The cat was the best even if every other character ignored the obvious foreshadowing. Submarine base was cool to but submarines are always fun.
Game looks great, the AI is a bit meh and i stopped playing when they worthless characters from the new movies started to show up. The new characters in the game are fine but the story is a slice of stupid.
The return of the battlefield games to the second world war. A strange early access form of release with parts of the game filled with coming soon and future release dates for content. They used the war stories format from Battlefield 1 for the single player.
The seventeenth version of the Call Of Duty theme park experience. Keep your guns inside the marked trail at all time and follow the orders the guide bark at you. Best way to play this game is to turn off the brain and turn the graphical settings to max. It's a real enjoy the moment with nothing that have a lasting impression. I got the most evil ending possible, sorry about that Europa.
Here I write what I think about the games I have played. The score is shown as a smiley before the title of the
Note about Movies:
None of the Youtube movies that i link to are made by me and i include them only to give you a chance to see what the game
looks like. Only the text and the smiley score act as my review of the game .