In this game one gets the chance to play a hitman. It was much better than i thought it would be even if the game had is problem. The nice thing is the many different ways to kill your targets besides running in with all guns blazing. For example, put poison in their food or add a bomb to their car. The story of the game is centred around our hitman finding out were he is from and what the bar code in his neck is all about.
Matrix style until you almost throw up. Fun story that are told in a cool cartoon graphical style. You have bullet time in the game and when you use it you slow the game world down but you can still aim your guns as you wish and that way take out a lot of enemies more easy. There is a limit on how much bullet time you can have and you get more by killing enemies so it is wise to save it for the real huge encounters.
Third person shooter set in the X-Com game world where you take the role of a robot hunting down aliens and rescue human hostages. This game is horrible and everything in it is so substandard that one always cry in pain when playing it.
Our bald hero has retired from the hard and stressful life as an assassin and are now spends his days working as a gardener at a church. All is well until the priest is kidnapped. 47 contacts his old employer to find the priest and to pay for the hunt he also takes some missions. The gameplay works in large part like the last game, controls are better now and it is more easy to choose the violent path. It is also possible to collect weapons in the missions so you can use the following missions. All your weapons are kept in a small house in your base and you can go there between mission to try them out.
Take the role of Sam Fisher, a NSA secret agent in this sneak-em-up game. Like in the game Thief you have a light meter that show how visible you are and a set of tools the help you stay hidden. For example night vision and a silenced assault rifle. The story is about another bomb, another mad man and another Tom Clancy style USA save the world story so nothing really new. The bad part about the game is that it is very simple and linear so unlike thief there is no need to explore or to find new and fun way to do things. Walk the line and kill them when they sleep.
47 have been wounded and are lying on the floor dying and looks as his life flash by before him. It takes the form of some of the mission he has done in his life and you get the chance to play them. It s is mix of different mission both new ones and some modified ones from the original hitman game. Some of the remade missions are fun but often it only feels boring the play the same missions as you did in the first game. Not really that different from Hitman 2 but more of a expansion pack with new (and old) missions.
Big bald soldiers with big guns that fight against evil monsters and a really stupid story. Nice and fun as long as you play co-op and remember to press skip as soon as a cut-scene is about to start. One thing that stand out is the focus on cover in the game and all battles is based around moving from cover to cover while shooting the bad people. Works nice.
More stupid story, more big guns, more aliens that need to die, less hair and more one liners. Do not think... press fire. Still cover based battles and it still works well even if it looks strange that the whole world if filled with waist high concrete blocks. Co-op still great.
This game is made up of two parts, the sneaky action and the cutscenes. I really like the sneaky action as it have a good mix of options on what to do and it is fun to fight both humans and mechs. It also cool how most of the fights take place in areas where not everyone is trying to kill you. I hate the bossfights but I always hate bossfights. Always. The story is over the top and so are the characters but it's a over the top game after all.
The cutscenes then, there really need to be a separate section here as they are as long as the gameplay. Around of nine and a half hour of cutscenes. Sometimes you can use some keys to change the the view and see something extra but most of the time you can put away the controller. All the cutscenes are well made and I had no problem following the story even if it was my first game in the series. The problem I have with the cutscenes is that there is not enough content in them. All the cutscens drag on forever without adding anything. It just gets tiresome when it is easy to predict what will happen next and then suffer ten more minutes of nothing. I do not need to see snake check is gun another time or listen to another repeat exercise in exposition. If you play this game and feel bored it's the Skip Cutscene feature in the menu that is calling on you.
More third-person bullet time and there is also cover system now. Not that it adds much to the game as I think Max Payne is a character that should be in the air more then behind cover. I also miss the comic panels from the past games, now there is cut scenes that interrupt the game all the time to deliver more cynical dialogue. Really gets tiresome fast.
Now we get to play as Kait Diaz. It is an improvement from the vegetable we suffered with in the last game. There is a robotic companion i did not bother with and some open world areas that was nice to look at. I managed to look at the cut scenes without breaking the skip button.
Here I write what I think about the games I have played. The score is shown as a smiley before the title of the
Note about Movies:
None of the Youtube movies that i link to are made by me and i include them only to give you a chance to see what the game
looks like. Only the text and the smiley score act as my review of the game .