This was a week without any coding. My time was instead focused how the technical limits will effect the design of the game. If the game concept is stillborn by technical issues there is no point of making a techdemo. So i looked over it and got the main issues solved, mostly related to saving the game. The rest of the time was spent on writing more design to keep the theme of the week going. For next week i will do mock-up art and more coding.