- Console (22)
- Dailys (30)
- Game design (7)
- Lua (6)
- Photo (5)
- Projects (194)
- Random Ramblings (65)
- Serfdom (126)
- Spinning Cubes (81)
- The Arts (346)
- Uncategorized (13)
- Zeropointgameplay (2)
Category Archives: ZeroFps
This is what the development looks like on ZeroFps from 2006 to 2010. All the little dots are files on the project and dvoid and i zip around working on them. 10 days passes each second in the video :).
Coding away on ZeroFps and trying to get a idea of what to do next. So many cool things to add that i have to sort them in the best order :). I’m also playing some Sniper: Ghost Warrior.
Testament won the Swedish Game Awards 2010 in the category Serious Game :).
Testament is now released and can be downloaded from the Testament website. It is in Swedish only and is made by Immersive Learning for Svenska kyrkan i Tidaholm ( Church of Sweden ). When you play it you will experience … Continue reading
Using windows 7 and now all that is left is install hell to get all the tools i need to work on zerofps. The engine seems to run at least, only problem is the editor that is a bit strange. … Continue reading
Release date for the swedish version of Testament is set to the 31th of may :).
Working on the editor for ZeroFps and it really goes well :). Here is the way it looks right now.
Coding at work, coding at home and also coding on the train. My on the rails coding is right now focused on getting the ZeroFps engine running on my macbook. Harder then one might think as i have no clue … Continue reading
We now got the basic techdemo projects up and running, they are called Zario ( for python) and Zua for Lua. Just the basic loading a level and not crashing so far but it will form the basis for future … Continue reading