Syndicate




Amnesia: Rebirth
The stumble around in the dark, find incendiary devices and cry in the corner until the darkness goes away is not enough gameplay. I tried to play for a while before i switched over to adventure Mode. Story and puzzles was both meh so really nothing for me in this game.


Firewatch
Take a job as a fire lookout. Look out the window of your tower, talk to another ranger over radio and walk. The 4 hours playtime would be 8 hours if the run button was removed. The short clip shows a summary of all the things you get to do in the game. But it's mostly walking. I think it's time for me to give up on walking simulators. I can't handle more slow paced walking, looking at things and suffer another nothingburger story. The only upside is that they are short and give game journalists more time writing another is video games art essay/review.


Star Wars: Galaxy of Heroes
Collect characters and ships from Star Wars and battle with them. Many game modes like light/dark side campaign, daily Challenges, guild raids and more. It was fun for a while. The downside is that it is filled with different currencies and time based events. It turns into a fulltime job. All of it tweaked to make you pay for the prime currency with real world money. Technically it is possible to do it all free-to-play and it would be nice to collect a team from the Knights of the Old Republic. Revan, HK-47, T3-M4, Bastila and the others but i will not spend years on it.


Submerged
Walking simulator where you boat and climb in a sunken city. Gets a bit stale after a while as all buildings have the same style.