Third-person horror games with a good narrative, pacing and atmosphere. The games takes place in the fictional town of Bright Falls where a form of darkness takes over humans, animals and objects. All those taken by the darkness are impervious to attacks until they have been exposed to light that burns the darkness away. So in the game you are safe in the light and besides guns you also arm yourself with flashlights and flare guns.
Top-down shooter that takes everything it can from the movie Aliens. Clean out each level of the space station and then take the lift down to the next one. You collect money that can be used to buy weapons or more ammo for all the aliens that keep spawning from the holes in the ground. Keys are needed for doors and some doors are one way so one need to be careful to not get stuck in a room with no keys . The only thing I really dislike about the game is that every levels end in a timed run to the lift. If you fail it is game over no matter how many re-spawns you had left.
Sent to investigate a scientific outpost on a far off planet your shuttle crash and the only way out is to kill all the aliens in top-down perspective. Collect keys, money and weapons and kill everything that moves.
In this game there are three different campaign. One each for Colonial Marines, Predators and aliens. The alien is the most fun one and it feels good to crawl around in the roof and drop down on the defenceless humans as they scream in fear. To bad that the game is so short as it only contain the standard number of first person shooter levels split in three parts.
Nice but stupid AI on the marines really destroy the game. It's no fun to stalk the humans as a alien when they are to stupid to even notice that someone dies right in front of them. Then when you play as human you have to suffer with them repeating the same stupid line of dialogue the whole game. The three way story do not really work that well also, minor point really but when you play the whole games it would be nice for it to be good.
This game is a train wreck and the only good thing about it is that the environment sometimes manage to look nice. I will just note a few things that stand out by being extra bad. The game has sidekicks that are immortal, fails to do anything and that you can walk and shoot through. It really kills the setting when your sidekick is strolling around in the open and shooting aliens or tanks like nothing in the world could worry him. Not that he has to worry about the alien that much as most of them always run towards you. In this case running is switching badly between different animations that often fails to fit what the alien is doing. Then when they finally get close enough they use to the most comical zombie like animation possible to shamble towards you.
The only thing that could take my mind of the horrible way the aliens acted was the acting provided by the characters in the game as they tried to vomit their way along in the script. The story, voice over and the lore in this game is a crime against the alien franchise. It makes total sense that the end credits listed all people without any titles. No one wish to take the blame for this game.
Anyone that wish to play a aliens game is better of playing one of the older Aliens Versus Predator games.
Action/adventure that puts you in the role of detective Edward Carnby that spend his time exploring deserted places that always turn up not be deserted at all. In this sequel it is a western ghost town and you go around, collect things for puzzle and shoot at things that you can't see thanks to the stupid static so called cinematic camera.
Horror game that takes place in 1899 and is set in the same universe as Amnesia: The Dark Descent. Explore your own house in London to find your children and stop the machine that is starting up somewhere deep below.
Horror game where you explore a castle and solve puzzles. The only defense against the the monsters is to hide in a dark corner. The down side of this is that your sanity drains by being in the dark so you can not sneak around all the time. Looking at monsters also drive you crazy. This game is almost to scary to play.
Side-scrolling adventure game where your avatar is transported to another world and you need to try to survive in it. Not much guidelines so you really have to guess what to do next and die and try again. Art style might be fun in 91 but all that is left now is a boring game.
Fly the AH-64 Apache helicopter in a number of combat theatres and fight against tanks, planes and other helicopters. Supported co-op multi player also where you could fly in the same helicopter as pilot and gunner.
Bohemia's follow up on Operation Flashpoint. This game is really worthless and it seems like they have done nothing in the six years since the last game. The game is close to unplayable with worthless AI, mission system that seems to fail more often then it works and a player control system that puts a brick wall of problems between the input you give and the actions of your character. In each mission you can look forward to the following three things, 1: Any transport you get in is driven by the most stupid soldier present in the whole army at that time, 2: Each time you try to use anything in the world you will hate the designer of the game, 3: Once every minute one of your soldiers will shout 'where are you'. My hopes for Carrier Command: Gaea Mission is really low after this game :|
3D combat simulator with tanks and planes. Collect five parts of a neutron bomb and use it the destroy the enemys beam cannon. You search the map while at the same time you destroy the enemys generators to delay the completion of the beam cannon.
This is a game that try to be Ultima Underworld and fails. Linear with no dialoge options and on top of that a user interface that makes less sense then the one in System Shock. The magic system looks fun until you try to use it. You have to draw runes with the mouse to cast spells and it feels like a bad ipad game ten years before anyone know what a ipad was. All i really needed to use was the fireball spell that worked well is the Win button in all combat scenarios. And that was a good thing as the combat was not fun anyway.
Cool game with a great game world where you run around the streets of towns in the 10'Th centenary trying to kill people for your master. The game quickly gets repetitive as there is not much change in each town but the the things that are in the game work good with you stabbing someone and then escaping the town with guards chasing you.
Final game where one plays Ezio as he explore Constantinople trying to find the clues to enter Altair's secret vault in Masyaf. One also gets to play as Altair in the 13th century and Desmond in the 21st century but Ezio still stands out as the best and most fun character. Gameplay is nice and Constantinople is fun to explore and so is the story about Ezio. The overall story is still a total clusterfuck where it keeps folding onto itself to be able to drag on into more games. As a final note i think that all the people that wrote the Altair story part need to be fired as they turned him into a useless crybaby.
This game is set in the 15th century in Italy. You play as Ezio who becomes an Assassin after his father are murdered. You get a mansion, buy things for it as you get richer and kill of all those that had any part of your fathers death. Great fun and nice game world.
Run around and kill people by jumping from buildings and stab them in the neck. Gameplay is a 2D side scroller even if it is shown with 3D graphic. It works nice on the DS even if most thing are more or less automatic and it does not take to much player skill to do most thing in the game.
Note about Movies:
None of the Youtube movies that i link to are made by me and i include them only to give you a chance to see what the game
looks like. Only the text and the smiley score act as my review of the game .