Top-down shooter that takes everything it can from the movie Aliens. Clean out each level of the space station and then take the lift down to the next one. You collect money that can be used to buy weapons or more ammo for all the aliens that keep spawning from the holes in the ground. Keys are needed for doors and some doors are one way so one need to be careful to not get stuck in a room with no keys . The only thing I really dislike about the game is that every levels end in a timed run to the lift. If you fail it is game over no matter how many re-spawns you had left.
The first survival horror game in 3D. Play as Edward or Emily and explore the haunted mansion and try to find the way out. Like most of these early game one of the most scary parts is the static camera. If you can't see it the monsters can still eat you.
Sent to investigate a scientific outpost on a far off planet your shuttle crash and the only way out is to kill all the aliens in top-down perspective. Collect keys, money and weapons and kill everything that moves.
In this game there are three different campaign. One each for Colonial Marines, Predators and aliens. The alien is the most fun one and it feels good to crawl around in the roof and drop down on the defenceless humans as they scream in fear. To bad that the game is so short as it only contain the standard number of first person shooter levels split in three parts.
Bohemia's follow up on Operation Flashpoint. This game is really worthless and it seems like they have done nothing in the six years since the last game. The game is close to unplayable with worthless AI, mission system that seems to fail more often then it works and a player control system that puts a brick wall of problems between the input you give and the actions of your character. In each mission you can look forward to the following three things, 1: Any transport you get in is driven by the most stupid soldier present in the whole army at that time, 2: Each time you try to use anything in the world you will hate the designer of the game, 3: Once every minute one of your soldiers will shout 'where are you'. My hopes for Carrier Command: Gaea Mission is really low after this game :|
Cool game with a great game world where you run around the streets of towns in the 10'Th centenary trying to kill people for your master. The game quickly gets repetitive as there is not much change in each town but the the things that are in the game work good with you stabbing someone and then escaping the town with guards chasing you.
Sequel to armed assault and they have some nice ideas with more open play missions and factions that you can support in the missions but overall it has the same problems as the first game.
This game is set in the 15th century in Italy. You play as Ezio who becomes an Assassin after his father are murdered. You get a mansion, buy things for it as you get richer and kill of all those that had any part of your fathers death. Great fun and nice game world.
Run around and kill people by jumping from buildings and stab them in the neck. Gameplay is a 2D side scroller even if it is shown with 3D graphic. It works nice on the DS even if most thing are more or less automatic and it does not take to much player skill to do most thing in the game.
Third-person horror games with a good narrative, pacing and atmosphere. The games takes place in the fictional town of Bright Falls where a form of darkness takes over humans, animals and objects. All those taken by the darkness are impervious to attacks until they have been exposed to light that burns the darkness away. So in the game you are safe in the light and besides guns you also arm yourself with flashlights and flare guns.
Nice but stupid AI on the marines really destroy the game. It's no fun to stalk the humans as a alien when they are to stupid to even notice that someone dies right in front of them. Then when you play as human you have to suffer with them repeating the same stupid line of dialogue the whole game. The three way story do not really work that well also, minor point really but when you play the whole games it would be nice for it to be good.
Aliens need to die in top-down perspective this time. It works but it gets really tiresome to repeat the same actions. Go to x, defend x, walk to y, defend y and repeat until exit.
Horror game where you explore a castle and solve puzzles. The only defense against the the monsters is to hide in a dark corner. The down side of this is that your sanity drains by being in the dark so you can not sneak around all the time. Looking at monsters also drive you crazy. This game is almost to scary to play.
Third and final episode of the 2010 Alien Breed trilogy. If i was tired of the gameplay in the first episode i was in hate mode in this one. Just let it end.
Final game where one plays Ezio as he explore Constantinople trying to find the clues to enter Altair's secret vault in Masyaf. One also gets to play as Altair in the 13th century and Desmond in the 21st century but Ezio still stands out as the best and most fun character. Gameplay is nice and Constantinople is fun to explore and so is the story about Ezio. The overall story is still a total clusterfuck where it keeps folding onto itself to be able to drag on into more games. As a final note i think that all the people that wrote the Altair story part need to be fired as they turned him into a useless crybaby.
More stealth kills and this time in the New World. I found the setting boring as I do not care about some old houses in Boston. So boring in fact that i gave up the game.
Horror game that takes place in 1899 and is set in the same universe as Amnesia: The Dark Descent. Explore your own house in London to find your children and stop the machine that is starting up somewhere deep below.
This could be a nice pirate game. Unfortunately someone had to force assassins creed into it. No fun historical places to visit, play as a whiny knob and a enjoy a cast of pirates that spend most of the time wasting air. If I have to play another tail a character mission I will assassinate myself. Pirates of Nightmares would have been a better game.
I think the writer had seen Gangs of New York a bit to many times. Not much i enjoyed in this game. Tiresome missions and side quests. Feels like they reused the boss fight from Unity.
Origins is a step up from Syndicate and Unity. Enjoyed the characters more but the story is weak and diluted by the open world. New combats system, new controls, and i still press the wrong button 30 hours in. The ships missions was a waste and i could live without playing as Aya.
Odyssey is an improvement on Origins and many issues and broken gameplay systems have been fixed. Good characters but a even more diluted rogues gallery with 44 cultists to murders. The ship is nice here where you can sail around and explore a bit.
There is multiple endings and I got the best one for the setting, a tragedy where everyone die.
The stumble around in the dark, find incendiary devices and cry in the corner until the darkness goes away is not enough gameplay. I tried to play for a while before i switched over to adventure Mode. Story and puzzles was both meh so really nothing for me in this game.
Note about Movies:
None of the Youtube movies that i link to are made by me and i include them only to give you a chance to see what the game
looks like. Only the text and the smiley score act as my review of the game .