Platform game that mix it up a lot with time. The basic function is that you can rewind time whenever you wish, even all the way to the start of the level. As the game progress then there are items that don't rewind with you or act otherwise different when you rewind and it all turns into advanced puzzles to solve.
World War II again in Call of Duty but a bit more open-ended this time with more ways to do each missions. The major important change is the support for co-op multiplayer with up to four players in campaign and that alone makes the game a whole lot more epic.
Third-person survival horror game where you play a engineer sent to fix some technical problems on the planet-cracker space ship Ishimura. Technical problems in this case is aliens, crewmen that rise from the dead and fanatics that think that death is a doorway to a better life. Environments are great ( fun zero gravity areas), game play is nice, controls are annoying and the story is linear and as predictable as a Friday the 13th movie.
Action role-playing game where you play on earth after it has been hit by a nuclear apocalypse. You play in and around the ruins of Washington D.C and your are searching for your father. Great game :).
DLC Operation Anchorage:
DLC The Pitt:
DLC Broken Steel:
DLC Point Lookout:
DLC Mothership Zeta:
First-person shooter where the whole world has fallen apart and from lack of oil and now the two factions left battle it out for the last few barrels. More of a multi player game really but it also has a single player campaign. Nice cut scenes and the game contains many strange gadgets the classes in the game can use.
More stupid story, more big guns, more aliens that need to die, less hair and more one liners. Do not think... press fire. Still cover based battles and it still works well even if it looks strange that the whole world if filled with waist high concrete blocks. Co-op still great.
Play as a soldier fighting for the Mantel cooperation while high on drugs. The drug Nectar gives you improved performance in the game and later on in the game you learn that it also makes you ignore all the horrible things you have done. Later on you switch side and fight against your former friends and also get a chance to do all the vehicle sections and other things any generic shooter contains. The land carrier was the only fun idea but it's wasted like most things in this game.
Great first-person shooter co-op game where you and three others try to survive a zombie apocalypse. Each chapter in the campaign mode is about getting to the escape vehicle and characters not played by humans will be controlled by the computer until someone joins to play with you. You fight your way from one safe room to the next and if you all die you restart at the last one. The zombies in the game are slow to notice you but when they do they really moves fast and there are also a number of special zombies that demand special tactics. All in all a great game that is really fun to play and it's nice with a game to proves to idiots that people indeed play coop games (you know who you are...).
The thing that impress me the most with this game is that they made it with Unreal Engine 3. It takes hard work to make something look as bad as this with Unreal Engine 3. The game fails in all ways possible with bad story, bad gameplay and bad music. Pretend this game is Pandoras box and do not open it.
This game is made up of two parts, the sneaky action and the cutscenes. I really like the sneaky action as it have a good mix of options on what to do and it is fun to fight both humans and mechs. It also cool how most of the fights take place in areas where not everyone is trying to kill you. I hate the bossfights but I always hate bossfights. Always. The story is over the top and so are the characters but it's a over the top game after all.
The cutscenes then, there really need to be a separate section here as they are as long as the gameplay. Around of nine and a half hour of cutscenes. Sometimes you can use some keys to change the the view and see something extra but most of the time you can put away the controller. All the cutscenes are well made and I had no problem following the story even if it was my first game in the series. The problem I have with the cutscenes is that there is not enough content in them. All the cutscens drag on forever without adding anything. It just gets tiresome when it is easy to predict what will happen next and then suffer ten more minutes of nothing. I do not need to see snake check is gun another time or listen to another repeat exercise in exposition. If you play this game and feel bored it's the Skip Cutscene feature in the menu that is calling on you.
Rule the world on Nintendo DS. Works but not much more. The thing that really drives you insane is the advisor?s that pop-up once each turn and say the same thing and the fact that each city that has nothing to build also pop-up each turn. So even if you do not wish to build anything you still have to click back once for each city in the known world.
Game that try to be Sniper Elite but fails. Only good thing about the game is that it is short. Other then that the game has bad collision with the player getting stuck, the ai is worthless and stupid mini cutscene destroy the flow of the game multiple times per level.
Sci-fi dungeon crawler where the dungeon is the colony ship Armstrong. It has been attacked by aliens and all the robots have gone crazy so it's more or less all the things that always happens in space. Linear game that give you one of these stupid choices close to the end of the game to pretend that is not linear at all.
The developers made a cool way to build creatures and then they needed to build a game around it to not get fired. That is the way I picture the the whole development process for spore. This game is like five really shitty games linked one after the other and none of them is any fun.
More shooting in Vegas with the rainbow team. Nice but really stupid team AI sometimes. Moving tight in a groups might look cool but in this game they glue to you so much that you always walk into them. You can also stack up towards the doorways to peek inside but each time you do one of your team always takes position in front of the door. Stealth fail :(.
Note about Movies:
None of the Youtube movies that i link to are made by me and i include them only to give you a chance to see what the game
looks like. Only the text and the smiley score act as my review of the game .